![Guide - Introduction to CS map-making #01 - Setting-up Hammer | UGC-Gaming.NET - United Gaming Community Guide - Introduction to CS map-making #01 - Setting-up Hammer | UGC-Gaming.NET - United Gaming Community](https://ugc-gaming.net/proxy.php?image=https%3A%2F%2Fi.imgur.com%2F1M2PNB4.jpg&hash=d45710bbc9a806fa22bec3b991887e5d)
Guide - Introduction to CS map-making #01 - Setting-up Hammer | UGC-Gaming.NET - United Gaming Community
![Guide - Introduction to CS map-making #01 - Setting-up Hammer | UGC-Gaming.NET - United Gaming Community Guide - Introduction to CS map-making #01 - Setting-up Hammer | UGC-Gaming.NET - United Gaming Community](https://ugc-gaming.net/proxy.php?image=https%3A%2F%2Fi.imgur.com%2F7aCvUv6.jpg&hash=974dd80c4d90f7ae7ac53bb314e5b737)
Guide - Introduction to CS map-making #01 - Setting-up Hammer | UGC-Gaming.NET - United Gaming Community
![A few of hammer's most iconic textures! Tell me if there are any more that are iconic to you. : r/hammer A few of hammer's most iconic textures! Tell me if there are any more that are iconic to you. : r/hammer](https://i.redd.it/un4ww1qd22g61.png)
A few of hammer's most iconic textures! Tell me if there are any more that are iconic to you. : r/hammer
![Wiki: Tutorial: Total Map Optimisation Part 3 (wpoly, clipnodes, engine limits, compile parameters) - TWHL: Half-Life and Source Mapping Tutorials and Resources Wiki: Tutorial: Total Map Optimisation Part 3 (wpoly, clipnodes, engine limits, compile parameters) - TWHL: Half-Life and Source Mapping Tutorials and Resources](https://i.imgur.com/YY7yUC5.jpg)